Flamethrower (UE4)

UE4 Real-time Flamethrower VFX

Karl abom flamethrower blueprint

Part of my Blueprint. This was before I knew about the sequencer tool introduced in UE4, so I had to set up a lot of stuff manually through the blueprint in order to time the effect correctly.

Flamethrower (UE4)

A Flamethrower VFX I did in Unreal engine 4. I made a PyroFX simulation in Houdini to create a looping texture for the fire and smoke. In addition, I also got to make some blueprints to make the fire burn the ground which was a lot of fun to set up and added a bit more life to the effect.

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